﻿using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Media;

namespace TicTacToeX {
	/// <summary>
	/// Represents all the textures in game.
	/// </summary>
	public static class Assets {

		public static SpriteBatch SpriteBatch;
		public static Texture2D Grid;
		public static Texture2D PlayerOne;
		public static Texture2D PlayerTwo;
		public static Texture2D Cursor;
		public static SpriteFont Font;
		public static Song BackgroungFX;
	}
}
